Holy shit! That looks amazing, how the hell did they do that with such an old engine? Screenies for those who are interested aswell, just a few that I thought showed the mod at it's best. Modesty patch for those who do not wish to see a completely naked unit Greater Population control through buildingsįaction Intro movies - Available in Separate DownloadĬustom victory conditions for each faction for improved AI and a more difficult game Non-adoptable characters capable of forming new family trees Regional resistance script that generates enemy armies after conquering a key enemy cityįree People Faction to simulate independent kingdomsĭiversified "barbarian" factions to highlight their uniquenessĪUC (Ab Urbe Condita) system of year-keeping to prevent the 66BC CTD New Traits and ancillaries, including Roman leadership tree envisioned by Calvin (R.I.P) Unique campaigns tailored to each specific factionĪn immersive yet understandable building tree I'll post the features here in a spoiler for anyone interested, definitely the most polished Total War mod I've seen above even TATW, which I would also highly recommend.īrand new and in some cases custom made faction musicīrand new models and skins for all factions as well as new factions Surprised Roma Surrectum II hasn't been mentioned.Īlthough it's on the Rome engine, the graphical updates make it look as good if not better than medieval in most areas, with the bonus of it being on a smoother engine. The Coastal battles were supposed to be a huge part of Shogun2, but after tens of hours I never saw one. The attacking fleet must sail into the harbour and capture the port, running the gauntlet of coastal gun defences. This new battle type triggers when attempting a naval assault on an occupied enemy port. Note the important wording here - or the lack of, it does not state that you can play as any of these factions which kind of sucks. The American, British and French nations play an important part in the story of the Boshin war, and your relations with these foreign powers will be integral to unit recruitment and to advancing your technology trees. Ok so 6 clans, not too bad although near full price for a TW game with 6 factions seems a bit strong. Play as a clan supporting the Imperial throne, or the last Shogunate: Seems pretty interesting, my main cause for hesitation is this though Guide ancient Japan into the modern age, as the arrival of America, Britain and France incites a ferocious civil war which will decide the future of a nation. A dramatic clash of traditional Samurai culture with the explosive power of modern weaponry. The standalone expansion to the award-winning Total War™: SHOGUN 2 explores the conflict between the Imperial throne and the last Shogunate in 19th century Japan, 400 years after the events of the original game. Rohan helps Gondor in case of an invasion) etc.įall the Samurai is now available for pre-order at ?24.99 on steam. Also has more fancy stuff like additional units, army of the dead, counter invasions(i.e. To everyone who hasn't started a campaign yet or wants to start another one, I recommend using Samedi's submod compilationīaron Samedi's Gameplay Enhancing Submods Compilation for TATW 3.0 // V4.0 RELEASED!!! // - Total War Center Forums ()Įdit:Now has a seperate fix for 3.1 in the same thread, make sure to follow installation instructions.Īll of these submods are optional and can easily be activated at the start of each campaign, some of them imo are essential, like getting Aragorn to be the actual king of Gondor instead of just another general with the Stewards in charge when accepting him into service. re-added some positive/negative squalor effects in the character traits slightly more tax income for AI & Player slightly more start income for AI & Player* returned to old water (due to occasional technical issues) Hobbit/Bandobras Archers missing textures possible crash when Isengard was weakened fixed* Added recruitment possibilities in villages Imladris Riders and Eldarinw? Lancers not recruitable Homeguard Cavalry missing secondary weapons (Thanks to the celt) Messed up deployment of Black Gate (campaign)* Balrog/Sauron crash when hit by flaming projectiles Dunlending Clansmen wrong shield textures Do not install if you are running submods, this will screw up your savegame Also patch 3.1 for Third Age is out, it's savegame compatible.
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